Gatscar (2011) is an educational game for automotive mechatronics engeneers from Volkswagen. It combines a small racing game with mechatronic puzzles, and allows prospective engineers to explore complex mechatronic facts in a playful way.
The game tells the story of a gifted machatronics engeneer and talented racing-car driver named Jack who got cought in the fangs of a shylock. By optimizing his car and winning several races he manages to solve his shylock issue.
My contribution to this project has been:
- narrative design
- character design,
- managing story production,
- German casting and voice direction.
All spoken and non-spoken texts have been writen by Dietrich Limper.
The game can be played here.