Supernova was a Space Combat Simulator game project Sensator worked on in 2007/08. It had a dense story centered around a group of space smuglers who were confronted with a massive alien invasion that endangered human kind as a whole. Fighting for survival they encovered the weak point of the alien fleet and how to destroy it. Unfortunately this game never hit the shelves. The project got canceled due to funding issues shortly after the story production has been completed.
My contribution to this project has been:
- narrative design,
- character design,
- all spoken and non-spoken texts including all cinematics, dialogs and conversations.
German samples of my work on this project can be found browsing the work samples category.